Thứ Tư, 26 tháng 12, 2012

Snapchat Co-Founder Evan Spiegel Responds To Poke: “Welcome, Facebook. Seriously.”

Screen Shot 2012-12-21 at 5.59.14 PM

Snapchat co-founder Evan Spiegel responded to Facebook’s new Poke app today with the brief statement, “Welcome, Facebook. Seriously.” He declined to comment further.

Facebook’s Poke is a standalone app for impermanent messaging; the interface and features are very similar to Snapchat, a young startup that sees 50 million photos shared per day and is in the process of raising a substantial funding round from Benchmark Capital.

This is Facebook’s sixth app, joining the regular mobile app, Instagram, Facebook Camera, Facebook Pages Manager, and Facebook Messenger. Instagram was acquired after Facebook began developing the Camera app, and it’s widely believed that Facebook dropped the Facebook login requirement for Messenger to compete with popular messaging service WhatsApp. This summer, Dalton Caldwell wrote a widely discussed letter, “Dear Mark Zuckerberg,” chronicling his experience with Facebook’s aggressive Merger & Acquisitions tactics.

Given that Snapchat is in the process of raising a major funding round, the timing of Poke is very interesting. On the one hand, having the world’s largest social network copy your app and onboard users across its mobile apps with much larger user bases could limit Snapchat’s growth significantly.

On the other, Poke certainly validates this space as more than a place for sexters and high school and college kids.

And just because Facebook built its own app doesn’t mean it still wouldn’t be interested in an acquisition. See Camera: Instagram.

Apple/IBM pic via dullhunk.

Read more of our Snapchat-Poke coverage:

Facebook Launches Snapchat Competitor "Poke", An iOS App For Sending Expiring Text, Photos, And Videos

Facebook Poke Vs. Snapchat: What's The Difference?

Your Facebook Pokes Are Stored For Two Days, Then Their Encryption Keys Are Deleted

Facebook And Snapchat Go Toe To Toe: Why It's Good For Both Companies



Reference: MobileGames.vn

Snapchat Co-Founder Evan Spiegel Responds To Poke: “Welcome, Facebook. Seriously.”

Screen Shot 2012-12-21 at 5.59.14 PM

Snapchat co-founder Evan Spiegel responded to Facebook’s new Poke app today with the brief statement, “Welcome, Facebook. Seriously.” He declined to comment further.

Facebook’s Poke is a standalone app for impermanent messaging; the interface and features are very similar to Snapchat, a young startup that sees 50 million photos shared per day and is in the process of raising a substantial funding round from Benchmark Capital.

This is Facebook’s sixth app, joining the regular mobile app, Instagram, Facebook Camera, Facebook Pages Manager, and Facebook Messenger. Instagram was acquired after Facebook began developing the Camera app, and it’s widely believed that Facebook dropped the Facebook login requirement for Messenger to compete with popular messaging service WhatsApp. This summer, Dalton Caldwell wrote a widely discussed letter, “Dear Mark Zuckerberg,” chronicling his experience with Facebook’s aggressive Merger & Acquisitions tactics.

Given that Snapchat is in the process of raising a major funding round, the timing of Poke is very interesting. On the one hand, having the world’s largest social network copy your app and onboard users across its mobile apps with much larger user bases could limit Snapchat’s growth significantly.

On the other, Poke certainly validates this space as more than a place for sexters and high school and college kids.

And just because Facebook built its own app doesn’t mean it still wouldn’t be interested in an acquisition. See Camera: Instagram.

Apple/IBM pic via dullhunk.

Read more of our Snapchat-Poke coverage:

Facebook Launches Snapchat Competitor "Poke", An iOS App For Sending Expiring Text, Photos, And Videos

Facebook Poke Vs. Snapchat: What's The Difference?

Your Facebook Pokes Are Stored For Two Days, Then Their Encryption Keys Are Deleted

Facebook And Snapchat Go Toe To Toe: Why It's Good For Both Companies



Reference: MobileGames.vn

Mark Zuckerberg Is The Voice Behind The “Poke” Notification Sound And Wrote Code For The App

Mark Zukerberg Poke

Mark Zuckerberg invented Poking, one of Facebook’s earliest features, so it’s fitting he was part of the small team that built the new Poke app over the last 12 days. Sources say Zuckerberg actually wrote code for Poke despite saying he rarely programs for Facebook anymore. And that voice that blurts out “Poke” when you get a push notification? That’s Zuck, too.

My sources say that Facebook’s CEO recorded the sound snippet on his phone as a joke. But he was convinced to run the sample through some audio filters and let it become the soundtrack to the modern Poke. You can hear the goofy little noise here:

The app’s whole development process is an example of Facebook’s “Hacker Culture.” But it’s also a signal to both would-be competitors of the social network, as well as those who might want to work for it.

Facebook saw ephemeral messaging app Snapchat exploding with popularity. Users loved sharing silly photos and videos that deleted themselves a few seconds after being received.

We heard Facebook made attempts to buy the small startup, but the team wanted to stay independent. That’s when Facebook and Zuckerberg went into hacker mode. With just a few weeks until Apple stopped accepting submissions of new apps before Christmas, it would take a sprint to get Poke built in time.

So a small squad including Facebook Director Of Product Blake Ross kicked development into high gear, Zuckerberg lent a hand with the programming, designers Mike Matas and Sharon Hwang created the icon, and Facebook just made the deadline and launched the Poke app this morning.

But why would Ross publicly post to Facebook that the team built the app in just 12 days? Maybe to show that it could. The message to Facebook’s competitors, as MG Siegler writes, is that if you don’t join Facebook, it can clone your app and compete with you at a moment’s notice.

And to top engineers, designers, and product visionaries, the moral of the Poke is that Facebook isn’t a traditional company restricted by red tape. Things get done fast at 1 Hacker Way, Menlo Park. You could work for a tech company where it might take years for your product to ship. Or you could work at Facebook where two weeks later up to a billion people could be using what you built.

Download Poke for iOS here

Read more of our Snapchat-Poke coverage:

Facebook Launches Snapchat Competitor "Poke", An iOS App For Sending Expiring Text, Photos, And Videos

Facebook Poke Vs. Snapchat: What's The Difference?

Snapchat Co-Founder Evan Spiegel Responds To Poke: “Welcome, Facebook. Seriously.”

Your Facebook Pokes Are Stored For Two Days, Then Their Encryption Keys Are Deleted

Facebook And Snapchat Go Toe To Toe: Why It's Good For Both Companies

[Image Credit: Paul Sakuma/AP]

[Correction: Blake Ross was on the Poke team and is a high-ranking Facebook team member but didn't lead the project.]



Reference: MobileGames.vn

Mark Zuckerberg Is The Voice Behind The “Poke” Notification Sound And Wrote Code For The App

Mark Zukerberg Poke

Mark Zuckerberg invented Poking, one of Facebook’s earliest features, so it’s fitting he was part of the small team that built the new Poke app over the last 12 days. Sources say Zuckerberg actually wrote code for Poke despite saying he rarely programs for Facebook anymore. And that voice that blurts out “Poke” when you get a push notification? That’s Zuck, too.

My sources say that Facebook’s CEO recorded the sound snippet on his phone as a joke. But he was convinced to run the sample through some audio filters and let it become the soundtrack to the modern Poke. You can hear the goofy little noise here:

The app’s whole development process is an example of Facebook’s “Hacker Culture.” But it’s also a signal to both would-be competitors of the social network, as well as those who might want to work for it.

Facebook saw ephemeral messaging app Snapchat exploding with popularity. Users loved sharing silly photos and videos that deleted themselves a few seconds after being received.

We heard Facebook made attempts to buy the small startup, but the team wanted to stay independent. That’s when Facebook and Zuckerberg went into hacker mode. With just a few weeks until Apple stopped accepting submissions of new apps before Christmas, it would take a sprint to get Poke built in time.

So a small squad including Facebook Director Of Product Blake Ross kicked development into high gear, Zuckerberg lent a hand with the programming, designers Mike Matas and Sharon Hwang created the icon, and Facebook just made the deadline and launched the Poke app this morning.

But why would Ross publicly post to Facebook that the team built the app in just 12 days? Maybe to show that it could. The message to Facebook’s competitors, as MG Siegler writes, is that if you don’t join Facebook, it can clone your app and compete with you at a moment’s notice.

And to top engineers, designers, and product visionaries, the moral of the Poke is that Facebook isn’t a traditional company restricted by red tape. Things get done fast at 1 Hacker Way, Menlo Park. You could work for a tech company where it might take years for your product to ship. Or you could work at Facebook where two weeks later up to a billion people could be using what you built.

Download Poke for iOS here

Read more of our Snapchat-Poke coverage:

Facebook Launches Snapchat Competitor "Poke", An iOS App For Sending Expiring Text, Photos, And Videos

Facebook Poke Vs. Snapchat: What's The Difference?

Snapchat Co-Founder Evan Spiegel Responds To Poke: “Welcome, Facebook. Seriously.”

Your Facebook Pokes Are Stored For Two Days, Then Their Encryption Keys Are Deleted

Facebook And Snapchat Go Toe To Toe: Why It's Good For Both Companies

[Image Credit: Paul Sakuma/AP]

[Correction: Blake Ross was on the Poke team and is a high-ranking Facebook team member but didn't lead the project.]



Reference: MobileGames.vn

Airbnb Gets More International And Interactive: Adds 18 Languages, Reviews And Calendar Access In New App Update

Airbnb

Taking advantage of the fact that a lot of people will be travelling during the next week and a half — and assuming that at least some of them are not organized enough to have booked their accommodation yet — Airbnb today released a new version of its iOS mobile app with some significant updates. To better target weary travellers and innkeepers this holiday season and beyond, Airbnb is adding support for 18 more languages; the ability to add reviews; and calendar access.

All the updates bring the iOS app further in line with the company’s website, and pave the way for Airbnb adding in more interactive features in the future — possibly making use of its recent acquisition of Localmind, which allows users to post questions about specific locations that then get answered by local experts.

The enhanced features also point to how popular the iOS app is already, and to how Airbnb wants to capitalize on that. The company tells me that the iOS app has already had 1.8 million downloads to date, with an 80% increase over the past three months.

Some 26% of Airbnb’s overall traffic at the moment comes from mobile devices (compared to only 12% at this time last year), and it’s clearly a central part of how the company hopes to entice more people to list properties and book them: it says that at the moment the response time for messages sent between hosts and guest is three times faster when the Airbnb mobile apps are used — that’s across iOS, mobile web and Android combined.

But if you’re an Android user looking for similar upgrades, you’re out of luck for now. Airbnb will not give a date for when it will be extending these updates to the Android platform: “We are always working on ways to improve our overall mobile experience, but we don’t have an Android update to share at this time,” a spokesperson noted in an email.

The 18 new languages — including Malay, Turkish and Chinese — now bring the total number supported by the app up to 27. They are a sign of how the company continues to ramp up its international profile, not an insignificant effort because of the various clones — two European competitors for example are 9Flats and the Rocket Internet-backed Wimdu — that are emerging to meet demand. There is still some way to go in getting a fully-international operation up and running. Airbnb says that the 200,000 properties on its books now range across 30,000 cities in 192 countries.

Adding in the ability to read and write reviews, meanwhile, seems like table stakes and to be honest, it’s surprising that it’s taken this long to incorporate them, especially since they’ve proved fairly central to the company’s business model: “Reviews are foundational to creating trust on Airbnb and we’ve seen these become increasingly important to driving repeat traffic to hosts,” the company says.

The Calendar addition, lastly, is really a move to improve Airbnb’s dialog with hosts. The idea here is that hosts will now be able to check and update availability for a property directly from their mobile devices, which will make it easier for them to post and list days on the service.

We’ve contacted Airbnb for some details on how well they’ve fared to date with mobile app usage, and whether they can give us any indication of when they plan to update on other platforms — like Android. [Update: answers incorporated into text above!]



Reference: MobileGames.vn

Airbnb Gets More International And Interactive: Adds 18 Languages, Reviews And Calendar Access In New App Update

Airbnb

Taking advantage of the fact that a lot of people will be travelling during the next week and a half — and assuming that at least some of them are not organized enough to have booked their accommodation yet — Airbnb today released a new version of its iOS mobile app with some significant updates. To better target weary travellers and innkeepers this holiday season and beyond, Airbnb is adding support for 18 more languages; the ability to add reviews; and calendar access.

All the updates bring the iOS app further in line with the company’s website, and pave the way for Airbnb adding in more interactive features in the future — possibly making use of its recent acquisition of Localmind, which allows users to post questions about specific locations that then get answered by local experts.

The enhanced features also point to how popular the iOS app is already, and to how Airbnb wants to capitalize on that. The company tells me that the iOS app has already had 1.8 million downloads to date, with an 80% increase over the past three months.

Some 26% of Airbnb’s overall traffic at the moment comes from mobile devices (compared to only 12% at this time last year), and it’s clearly a central part of how the company hopes to entice more people to list properties and book them: it says that at the moment the response time for messages sent between hosts and guest is three times faster when the Airbnb mobile apps are used — that’s across iOS, mobile web and Android combined.

But if you’re an Android user looking for similar upgrades, you’re out of luck for now. Airbnb will not give a date for when it will be extending these updates to the Android platform: “We are always working on ways to improve our overall mobile experience, but we don’t have an Android update to share at this time,” a spokesperson noted in an email.

The 18 new languages — including Malay, Turkish and Chinese — now bring the total number supported by the app up to 27. They are a sign of how the company continues to ramp up its international profile, not an insignificant effort because of the various clones — two European competitors for example are 9Flats and the Rocket Internet-backed Wimdu — that are emerging to meet demand. There is still some way to go in getting a fully-international operation up and running. Airbnb says that the 200,000 properties on its books now range across 30,000 cities in 192 countries.

Adding in the ability to read and write reviews, meanwhile, seems like table stakes and to be honest, it’s surprising that it’s taken this long to incorporate them, especially since they’ve proved fairly central to the company’s business model: “Reviews are foundational to creating trust on Airbnb and we’ve seen these become increasingly important to driving repeat traffic to hosts,” the company says.

The Calendar addition, lastly, is really a move to improve Airbnb’s dialog with hosts. The idea here is that hosts will now be able to check and update availability for a property directly from their mobile devices, which will make it easier for them to post and list days on the service.

We’ve contacted Airbnb for some details on how well they’ve fared to date with mobile app usage, and whether they can give us any indication of when they plan to update on other platforms — like Android. [Update: answers incorporated into text above!]



Reference: MobileGames.vn

Now On Kickstarter: A Thin, Solar-Powered, Bluetooth 4.0 Game Controller Built Directly Into An iPhone Case

bluetooth-controller

Game controllers for iPhone are no longer all that rare, even though once upon a time Apple didn’t even allow them to connect to its smartphone. Still, there’s plenty of room for innovation in this space, and Justice Frangipane’s new design is a perfect example of how things can still get better in this market. Frangipane’s project is an iPhone case that while only 3mm thick, holds a Bluetooth 4.0 video game controller that recharges via solar power.

Launching today on Kickstarter, the project is a concept that creator Justice Frangipane has been working on for the last year, but now he’s working with iDevices, the creators of the Bluetooth iPhone meat thermometer iGrill, to help make it a reality. It features a controller that snaps into the back of a super thin iPhone case, providing physical controls compatible with specific games on iOS that support Bluetooth accessories. It not only charges via solar power, but can also use “trickle charging” to sip on low light and indoor light sources, too. The goal was to build a device you never had to build in, and Frangipane says in the project description that they’ve managed to achieve that.

The controller also doesn’t need that much energy to do its thing, thanks to the use of Bluetooth 4.0 Low Energy tech,. That will help it connect to the iPhone without sucking down too much juice on either side of the equation, in order to get four hours of play time on a full charge without any light source. And Bluetooth 4.0 also means that response time for input is dramatically improved: BLE has a 6 second response time, Frangipane says, vs. a sluggish 100 milliseconds for older Bluetooth specifications.

Frangipane says that the project has Apple’s support, and that in fact, the iPhone maker has agreed to work with their team to help make sure the controller works with iOS devices, thanks to help from iDevices. At this stage, the prototype still looks like something created by a home hacker in a garage, but it clearly demonstrates that the concept works: by the time it ships, Frangipane says the control pods will snap into place on the front of the device in the case frame, and of course any wires or connectors will be less exposed.

Backers can get shipping devices for $60, with an estimated delivery date of June 2013. If you’re feeling adventurous, there are 125 prototype testing spots open at the $500 pledge level. Overall, the team hopes to raise $135,000 to bring the controller to market.



Reference: MobileGames.vn